Aufgabe 3: Pro-/Epilog
Multiboot::Framebuffer Struct Reference
Video mode: Framebuffer. More...
#include <boot/multiboot/data.h>
Public Types | |
| enum | Type : uint8_t { INDEXED = 0, RGB = 1, EGA_TEXT = 2 } |
Public Attributes | |
| uint64_t | address |
| Physical address of the framebuffer. | |
| uint32_t | pitch |
| Number of bytes per row. | |
| uint32_t | width |
| Width of framebuffer. | |
| uint32_t | height |
| Height of framebuffer. | |
| uint8_t | bpp |
| Bits per pixel. | |
| enum Multiboot::Framebuffer::Type | type |
| union { | |
| struct { | |
| uint32_t | palette_addr |
| Address of an array with RGB values. | |
| uint16_t | palette_num_colors |
| Number of colors (in array above) | |
| } | |
| For INDEXED type. | |
| struct { | |
| uint8_t | offset_red |
| Offset of red value. | |
| uint8_t | bits_red |
| Bits used in red value. | |
| uint8_t | offset_green |
| Offset of green value. | |
| uint8_t | bits_green |
| Bits used in green value. | |
| uint8_t | offset_blue |
| Offset of blue value. | |
| uint8_t | bits_blue |
| Bits used in blue value. | |
| } | |
| For RGB type. | |
| }; | |
Detailed Description
Video mode: Framebuffer.
This beautiful structure contains everything required for using the graphic framebuffer in a very handy manner – however, it may not be well supported by current boot loaders... These information can be retrieved from VBE as well, though you then have to parse these huge structures containing a lot of useless stuff.
Member Enumeration Documentation
| enum Multiboot::Framebuffer::Type : uint8_t |
The documentation for this struct was generated from the following file:
- boot/multiboot/data.h