Aufgabe 7: Anwendung
Abstraction of basic graphics printing functions. More...
#include <graphics/printer.h>
Public Member Functions | |
virtual void | init (unsigned width, unsigned height, unsigned pitch)=0 |
Initialize printer with actual screen dimensions. More... | |
virtual void | buffer (void *lfb)=0 |
Set the video memory address. More... | |
virtual void | clear ()=0 |
Clear all pixel of the current back buffer (set full screen to black) More... | |
virtual bool | valid (const Point &p) const =0 |
Check if a Point can be displayed at the current resolution. More... | |
virtual unsigned | height () const =0 |
Number of vertical pixels in current resolution. More... | |
virtual unsigned | width () const =0 |
Number of horizontal pixels in current resolution. More... | |
virtual void | pixel (const Point &p, const Color &color)=0 |
Draw a pixel. More... | |
virtual void | pixel (const Point &p, const ColorAlpha &color)=0 |
Draw a pixel. More... | |
virtual void | line (const Point &start, const Point &end, const Color &color)=0 |
Draw a line. More... | |
virtual void | line (const Point &start, const Point &end, const ColorAlpha &color)=0 |
Draw a line. More... | |
virtual void | rectangle (const Point &start, const Point &end, const Color &color, bool filled=true)=0 |
Draw a rectangle on the current back buffer. More... | |
virtual void | rectangle (const Point &start, const Point &end, const ColorAlpha &color, bool filled=true)=0 |
Draw a rectangle on the current back buffer. More... | |
virtual void | font (const Font &new_font)=0 |
Change the current font for text output in video mode. More... | |
virtual void | text (const Point &p, const char *string, unsigned len, const Color &color, const Font *font=nullptr)=0 |
Print text (without automatic word wrap). More... | |
virtual void | text (const Point &p, const char *string, unsigned len, const ColorAlpha &color, const Font *font=nullptr)=0 |
Print text (without automatic word wrap). More... | |
virtual void | image (const Point &p, PNG &image, unsigned width=0, unsigned height=0, unsigned offset_x=0, unsigned offset_y=0)=0 |
Draw a PNG image (or detail) More... | |
virtual void | image (const Point &p, const GIMP &image, unsigned width=0, unsigned height=0, unsigned offset_x=0, unsigned offset_y=0)=0 |
Draw a GIMP image (or detail) More... | |
virtual void | image (const Point &p, const Color *image, unsigned width, unsigned height, unsigned offset_x=0, unsigned offset_y=0)=0 |
Draw a sprite. More... | |
virtual void | image (const Point &p, const ColorAlpha *image, unsigned width, unsigned height, unsigned offset_x=0, unsigned offset_y=0)=0 |
Draw a sprite with alpha blending (transparency). More... | |
Static Public Member Functions | |
static AbstractGraphicsPrinter * | getMode (uint8_t colordepth, uint8_t offset_red, uint8_t offset_green, uint8_t offset_blue, uint8_t bits_red, uint8_t bits_green, uint8_t bits_blue) |
Protected Member Functions | |
virtual bool | checkMode (uint8_t colordepth, uint8_t offset_red, uint8_t offset_green, uint8_t offset_blue, uint8_t bits_red, uint8_t bits_green, uint8_t bits_blue)=0 |
Check if a printer is available for a video mode. More... | |
Detailed Description
Abstraction of basic graphics printing functions.
The actual implementation is placed in the inherited template class GraphicsPrinter for performance reasons.
Member Function Documentation
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protectedpure virtual |
Check if a printer is available for a video mode.
This is required since printers are defined during compile time for performance reasons.
- Template Parameters
-
colordepth color depth of video mode offset_red Bit position of red color mask in video mode offset_green Bit position of green color mask in video mode offset_blue Bit position of blue color mask in video mode bits_red Size of red color mask in video mode bits_green Size of green color mask in video mode bits_blue Size of blue color mask in video mode
- Returns
true
if a printer for the video mode is available
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Initialize printer with actual screen dimensions.
- Parameters
-
width visible width of graphics screen height visible height of graphics screen pitch width of graphics screen (including invisible part, has to be at least width
)
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Set the video memory address.
- Parameters
-
lfb pointer to the linear framebuffer (lfb)
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Clear all pixel of the current back buffer (set full screen to black)
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Check if a Point can be displayed at the current resolution.
- Parameters
-
p Coordinates to check
- Returns
- 'true' if can be displayed
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Number of vertical pixels in current resolution.
- Returns
- Height of the screen in current video mode
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Number of horizontal pixels in current resolution.
- Returns
- Width of the screen in current video mode
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
Draw a pixel.
- Parameters
-
p Coordinates of the pixel color Color of the pixel
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Draw a pixel.
- Parameters
-
p Coordinates of the pixel color Color of the pixel
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Draw a line.
- Parameters
-
start Coordinates of the begin of the line end Coordinates of the end of the line color Color of the line
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Draw a line.
- Parameters
-
start Coordinates of the begin of the line end Coordinates of the end of the line color Color of the line
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Draw a rectangle on the current back buffer.
- Parameters
-
start Coordinate of the rectangles upper left corner end Coordinate of the rectangles lower right corner color Color of the rectangle filled If set, the rectangle will be filled with the same color. (otherwise only borders will be drawn)
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Draw a rectangle on the current back buffer.
- Parameters
-
start Coordinate of the rectangles upper left corner end Coordinate of the rectangles lower right corner color Color of the rectangle filled If set, the rectangle will be filled with the same color. (otherwise only borders will be drawn)
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Change the current font for text output in video mode.
- Parameters
-
new_font Font to be used on subsequent calls to AbstractGraphicsPrinter::text() (without explicit font parameter)
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Print text (without automatic word wrap).
- Parameters
-
p Upper left start position of the text string Pointer to char array containing the text to be displayed len Number of characters to be displayed color Color for the text characters font Explicit font – or nullptr
to use default font (set by font method)
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Print text (without automatic word wrap).
- Parameters
-
p Upper left start position of the text string Pointer to char array containing the text to be displayed len Number of characters to be displayed color Color for the text characters font Explicit font – or nullptr
to use default font (set by font method)
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Draw a PNG image (or detail)
The image can has to be in a supported PNG format. Alpha blending (transparency) is supported.
- Parameters
-
p Coordinate of the images upper left corner image Source image to display width Width of the image detail (full image width of the source image if zero/default value) height Height of the image detail (full image height of the source if zero/default value) offset_x Right offset of the source image offset_y Top offset of the source image
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Draw a GIMP image (or detail)
The image has to be exported as C-source (without Glib
types!) in GIMP, alpha blending (transparency) is supported.
- Parameters
-
p Coordinate of the images upper left corner image Source image to display width Width of the image detail (full image width of the source image if zero/default value) height Height of the image detail (full image height of the source if zero/default value) offset_x Right offset of the source image offset_y Top offset of the source image
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Draw a sprite.
Each element in the source array will be displayed as a single pixel.
- Parameters
-
p Coordinate of the sprites upper left corner image Source sprite to display width Width of the sprite detail height Height of the sprite detail offset_x Right offset of the source sprite offset_y Top offset of the source sprite
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
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pure virtual |
Draw a sprite with alpha blending (transparency).
Each element in the source array will be displayed as a single pixel.
- Parameters
-
p Coordinate of the sprites upper left corner image Source sprite to display width Width of the sprite detail height Height of the sprite detail offset_x Right offset of the source sprite offset_y Top offset of the source sprite
Implemented in GraphicsPrinter< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >.
The documentation for this class was generated from the following files:
- graphics/printer.h
- graphics/printer.cc