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  2. Technische Fakultät
  3. Department Informatik
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    Aufgabe 6: Synchronisation

    Public Member Functions | Public Attributes | List of all members
    Mouse Class Reference
    I/O subsystem

    Handles mouse movements and clicks. More...

    #include <device/mouse.h>

    + Inheritance diagram for Mouse:
    [legend]
    + Collaboration diagram for Mouse:
    [legend]

    Public Member Functions

     Mouse (unsigned max_x, unsigned max_y)
     Constructor. More...
     
    void getPos (unsigned &x, unsigned &y) const
     Retrieve the current mouse position. More...
     
    bool isPressed (MouseButton btn) const
     Check if a given mouse button is pressed. More...
     
    void plugin ()
     Initialization of the mouse. More...
     
    bool prologue () override
     Prologue of mouse interrupts. More...
     
    void epilogue () override
     Epilogue of mouse interrupts. More...
     
    - Public Member Functions inherited from Gate
     Gate ()
     Constructor.
     
    virtual ~Gate ()
     Destructor. More...
     
    virtual bool prologue ()=0
     Device-specific interrupt handling routine that is executed immediately after the interrupt occurs (asynchronously). More...
     
    virtual void epilogue ()
     Possibly delayed, synchronously executed Device-specific interrupt handling routine. More...
     

    Public Attributes

    const unsigned MAX_X
     Maximum X position of the mouse.
     
    const unsigned MAX_Y
     Maximum Y position of the mouse.
     

    Detailed Description

    Handles mouse movements and clicks.

    This class ensures correct initialization of the mouse and, above all, its interrupt handling.

    Constructor & Destructor Documentation

    Mouse::Mouse ( unsigned  max_x,
    unsigned  max_y 
    )
    inlineexplicit

    Constructor.

    Defines a virtual window for the mouse.

    Parameters
    max_xMaximum X position (excluding) for the mouse
    max_yMaximum Y position (excluding) for the mouse

    Member Function Documentation

    void Mouse::getPos ( unsigned &  x,
    unsigned &  y 
    ) const
    inline

    Retrieve the current mouse position.

    Parameters
    xReference to variable for the X position (0 ≤ x < MAX_X) of the mouse
    yReference to variable for the Y position (0 ≤ y < MAX_Y) of the mouse
    bool Mouse::isPressed ( MouseButton  btn) const
    inline

    Check if a given mouse button is pressed.

    Parameters
    btnButton to check for press
    Returns
    true if button is currently pressed
    void Mouse::plugin ( )

    Initialization of the mouse.

    Initialization of the mouse and activation of the specific interrupt handling: The object will register itself at the Plugbox and configure the IOAPIC to receive the corresponding interrupts.

    Note
    The mouse interrupts should be configured as level triggered.
    bool Mouse::prologue ( )
    overridevirtual

    Prologue of mouse interrupts.

    This method directly handles interrupts caused by the mouse. The position of the mouse and the pressed buttons are calculated and stored in variables, which are used by the epilogue to draw the cursor on the screen.

    Implements Gate.

    void Mouse::epilogue ( )
    overridevirtual

    Epilogue of mouse interrupts.

    The current position of the cursor is drawn on the screen using TextMode::showMouse(). Press and release events of the buttons are printed to the debug output.

    Reimplemented from Gate.


    The documentation for this class was generated from the following files:
    • device/mouse.h
    • device/mouse.cc
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