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  1. Friedrich-Alexander-Universität
  2. Technische Fakultät
  3. Department Informatik
Friedrich-Alexander-Universität Lehrstuhl für Informatik 4 (Systemsoftware)
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                              Aufgabe 7: Anwendung

                              • Framebuffer
                              • Pixel
                              Public Member Functions | Public Attributes | List of all members
                              Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel Union Reference

                              Pixel (colored) More...

                              #include <graphics/framebuffer.h>

                              + Collaboration diagram for Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel:
                              [legend]

                              Public Member Functions

                               Pixel (const unsigned data)
                               Constructor (using RGB value) More...
                               
                               Pixel (const unsigned r, const unsigned g, const unsigned b)
                               Constructor (using explicit RGB components) More...
                               
                              template<bool ALPHA, unsigned BITS>
                               Pixel (const struct SpritePixel< RGB, ALPHA, BITS > &other)
                               Constructor (using SpritePixel) More...
                               
                              Color getColor () const
                               Get color of pixel. More...
                               
                              template<unsigned BITS>
                              Pixel & operator= (const struct SpritePixel< RGB, false, BITS > &other)
                               Assign pixel (with colored SpritePixel) More...
                               
                              template<unsigned BITS>
                              Pixel & operator= (const struct SpritePixel< GREYSCALE, false, BITS > &other)
                               Assign pixel (with greyscale SpritePixel) More...
                               
                              template<unsigned BITS>
                              Pixel & operator= (const struct SpritePixel< RGB, true, BITS > &other)
                               Assign pixel (with greyscale SpritePixel supporting transparency) More...
                               
                              template<unsigned BITS>
                              Pixel & operator= (const struct SpritePixel< GREYSCALE, true, BITS > &other)
                               Assign pixel (with greyscale SpritePixel supporting transparency) More...
                               

                              Public Attributes

                              struct {
                              unsigned data: COLORDEPTH
                               RGB value.
                               
                              }; 
                               Bits per pixel.
                               
                              PixelComponent< OFFSET_RED, BITS_RED > red
                               Red color component.
                               
                              PixelComponent< OFFSET_GREEN, BITS_GREEN > green
                               Green color component.
                               
                              PixelComponent< OFFSET_BLUE, BITS_BLUE > blue
                               Blue color component.
                               

                              Detailed Description

                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              union Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel

                              Pixel (colored)

                              Constructor & Destructor Documentation

                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel::Pixel ( const unsigned  data)
                              inlineexplicit

                              Constructor (using RGB value)

                              Parameters
                              dataRGB value
                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel::Pixel ( const unsigned  r,
                              const unsigned  g,
                              const unsigned  b 
                              )
                              inline

                              Constructor (using explicit RGB components)

                              Unused bits are zeroed.

                              Parameters
                              rRed color component
                              gGreen color component
                              bBlue color component
                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              template<bool ALPHA, unsigned BITS>
                              Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel::Pixel ( const struct SpritePixel< RGB, ALPHA, BITS > &  other)
                              inlineexplicit

                              Constructor (using SpritePixel)

                              Template Parameters
                              ALPHAtrue if alpha channel
                              BITSSize of mask
                              Parameters
                              otherother

                              Member Function Documentation

                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              Color Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel::getColor ( ) const
                              inline

                              Get color of pixel.

                              Returns
                              color of pixel
                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              template<unsigned BITS>
                              Pixel& Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel::operator= ( const struct SpritePixel< RGB, false, BITS > &  other)
                              inline

                              Assign pixel (with colored SpritePixel)

                              Template Parameters
                              BITSSize of other pixels mask
                              Parameters
                              otherother pixel
                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              template<unsigned BITS>
                              Pixel& Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel::operator= ( const struct SpritePixel< GREYSCALE, false, BITS > &  other)
                              inline

                              Assign pixel (with greyscale SpritePixel)

                              Template Parameters
                              BITSSize of other pixels mask
                              Parameters
                              otherother pixel
                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              template<unsigned BITS>
                              Pixel& Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel::operator= ( const struct SpritePixel< RGB, true, BITS > &  other)
                              inline

                              Assign pixel (with greyscale SpritePixel supporting transparency)

                              Template Parameters
                              BITSSize of other pixels mask
                              Parameters
                              otherother pixel
                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              template<unsigned BITS>
                              Pixel& Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel::operator= ( const struct SpritePixel< GREYSCALE, true, BITS > &  other)
                              inline

                              Assign pixel (with greyscale SpritePixel supporting transparency)

                              Template Parameters
                              BITSSize of other pixels mask
                              Parameters
                              otherother pixel

                              The documentation for this union was generated from the following file:
                              • graphics/framebuffer.h
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