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  1. Friedrich-Alexander-Universität
  2. Technische Fakultät
  3. Department Informatik
Friedrich-Alexander-Universität Lehrstuhl für Informatik 4 (Systemsoftware)
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                              Aufgabe 7: Anwendung

                              Classes | Protected Member Functions | Protected Attributes | List of all members
                              Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE > Class Template Reference

                              Implementation of primitive operations on a memory area used as framebuffer. More...

                              #include <graphics/framebuffer.h>

                              + Inheritance diagram for Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >:
                              [legend]

                              Classes

                              union  Pixel
                               Pixel (colored) More...
                               
                              struct  Pixel.__unnamed16__
                               Bits per pixel. More...
                               
                              class  PixelComponent
                               Pixel component. More...
                               

                              Protected Member Functions

                              void init (const unsigned width, const unsigned height, const unsigned pitch)
                               Initialize screen dimensions. More...
                               
                              void buffer (void *lfb)
                               Set the video memory address. More...
                               
                              void clear ()
                               Clear all pixel of the current back buffer (set full screen to black)
                               
                              Pixel * get (const unsigned x, const unsigned y) const
                               Get pixel at position. More...
                               
                              Pixel * get (const Point &p) const
                               Get pixel at position. More...
                               
                              template<enum SpriteColorMode COLOR, bool ALPHA, unsigned BITS>
                              void set (const unsigned x, const unsigned y, const SpritePixel< COLOR, ALPHA, BITS > &color)
                               Assign color to a pixel at a given position. More...
                               
                              template<enum SpriteColorMode COLOR, bool ALPHA, unsigned BITS>
                              void set (const Point &p, const SpritePixel< COLOR, ALPHA, BITS > &color)
                               Assign color to a pixel at a given position. More...
                               

                              Protected Attributes

                              unsigned screen_width
                               Visible width of the screen.
                               
                              unsigned screen_height
                               Visible height of the screen.
                               

                              Detailed Description

                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              class Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >

                              Implementation of primitive operations on a memory area used as framebuffer.

                              The implementation as template class allows the compiler to heavily optimize the bit operations depending on the video mode.

                              Template Parameters
                              COLORDEPTHcolor depth of video mode
                              OFFSET_REDBit position of red color mask in video mode
                              OFFSET_GREENBit position of green color mask in video mode
                              OFFSET_BLUEBit position of blue color mask in video mode
                              BITS_REDSize of red color mask in video mode
                              BITS_GREENSize of green color mask in video mode
                              BITS_BLUESize of blue color mask in video mode

                              Class Documentation

                              struct Framebuffer::Pixel.__unnamed16__

                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              struct Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel.__unnamed16__

                              Bits per pixel.

                              Class Members
                              unsigned data: COLORDEPTH RGB value.

                              Member Function Documentation

                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              void Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::init ( const unsigned  width,
                              const unsigned  height,
                              const unsigned  pitch 
                              )
                              inlineprotected

                              Initialize screen dimensions.

                              Parameters
                              widthvisible width of graphics screen
                              heightvisible height of graphics screen
                              pitchwidth of graphics screen (including invisible part, has to be at least width)
                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              void Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::buffer ( void *  lfb)
                              inlineprotected

                              Set the video memory address.

                              Parameters
                              lfbpointer to the linear framebuffer (lfb)
                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              Pixel* Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::get ( const unsigned  x,
                              const unsigned  y 
                              ) const
                              inlineprotected

                              Get pixel at position.

                              Parameters
                              xX position
                              yY position
                              Returns
                              Pointer to pixel
                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              Pixel* Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::get ( const Point &  p) const
                              inlineprotected

                              Get pixel at position.

                              Parameters
                              pCoordinate of position
                              Returns
                              Pointer to pixel
                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              template<enum SpriteColorMode COLOR, bool ALPHA, unsigned BITS>
                              void Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::set ( const unsigned  x,
                              const unsigned  y,
                              const SpritePixel< COLOR, ALPHA, BITS > &  color 
                              )
                              inlineprotected

                              Assign color to a pixel at a given position.

                              Template Parameters
                              COLORcolor or greyscale?
                              ALPHAwith transparency?
                              BITSSize of mask
                              Parameters
                              xX position
                              yY position
                              colorcolor to assign
                              template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
                              template<enum SpriteColorMode COLOR, bool ALPHA, unsigned BITS>
                              void Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::set ( const Point &  p,
                              const SpritePixel< COLOR, ALPHA, BITS > &  color 
                              )
                              inlineprotected

                              Assign color to a pixel at a given position.

                              Template Parameters
                              COLORcolor or greyscale?
                              ALPHAwith transparency?
                              BITSSize of mask
                              Parameters
                              pCoordinate of position
                              colorcolor to assign

                              The documentation for this class was generated from the following file:
                              • graphics/framebuffer.h
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