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    Aufgabe 7: Anwendung

    Public Member Functions | Public Attributes | Static Public Attributes | Static Protected Member Functions | Protected Attributes | List of all members
    Thread Class Referenceabstract
    Multithreading

    The is an object used by the scheduler. More...

    #include <thread/thread.h>

    + Inheritance diagram for Thread:
    [legend]
    + Collaboration diagram for Thread:
    [legend]

    Public Member Functions

     Thread ()
     Constructor Initializes the context using prepareContext with the highest aligned address of the reserved_stack_space array as stack pointer (top of stack). More...
     
    void go ()
     Activates the first thread on this CPU. More...
     
    void resume (Thread *next)
     Switches from the currently running thread to the next one. More...
     
    virtual void action ()=0
     Method that contains the thread's program code. More...
     
    Waitingroom * getWaitingroom () const
     Returns the Waitingroom in which the thread is currently waiting. More...
     
    void setWaitingroom (Waitingroom *w)
     Marks the thread as waiting for an event in Waitingroom w. More...
     

    Public Attributes

    const size_t id
     Unique ID of thread.
     
    volatile bool kill_flag
     Marker for a dying thread.
     

    Static Public Attributes

    static const size_t STACK_SIZE = 4096 * 4
     Stack size for each thread.
     

    Static Protected Member Functions

    static void kickoff (Thread *object)
     Function to start a thread. More...
     

    Protected Attributes

    StackPointer stackpointer
     Current stack pointer of thread for context switch.
     

    Detailed Description

    The is an object used by the scheduler.

    Constructor & Destructor Documentation

    Thread::Thread ( )

    Constructor Initializes the context using prepareContext with the highest aligned address of the reserved_stack_space array as stack pointer (top of stack).

    Note
    Remember: Stacks grow to the lower addresses on x86!

    Member Function Documentation

    void Thread::kickoff ( Thread *  object)
    staticprotected

    Function to start a thread.

    For the first activation of a thread, we need a "return address" pointing to a function that will take care of calling C++ virtual methods. For this purpose, we use this kickoff() function.

    Activating kickoff

    The thread initialization via prepareContext() not only initializes the Stack for the first thread change, but also pushes the address of kickoff() as return address to the stack. Consequently, the first execution of context_switch() will start execution by returning to the beginning of kickoff() .

    This kickoff() function simply calls the action() method on the thread passed as parameter and, thus, resolves the virtual C++ method.

    Note
    As this function is never actually called, but only executed by returning from the threads's initial stack, it may never return. Otherwise garbage values from the stack will be interpreted as return address and the system might crash.
    Parameters
    objectThread to be started
    void Thread::go ( )

    Activates the first thread on this CPU.

    Calling the method starts the first thread on the calling CPU. From then on, Thread::resume() must be used all subsequent context switches.

    void Thread::resume ( Thread *  next)

    Switches from the currently running thread to the next one.

    The values currently present in the non-scratch (callee-saved) registers will be stored on this thread's stack; the corresponding values belonging to next thread will be loaded (from next's stack).

    Parameters
    nextPointer to the next thread.
    virtual void Thread::action ( )
    pure virtual

    Method that contains the thread's program code.

    Derived classes are meant to override this method to provide meaningful code to be run in this thread.

    Implemented in Fire, FPS, PC, IdleThread, Application, KeyboardApplication, and GraphicsExample.

    Waitingroom * Thread::getWaitingroom ( ) const
    inline

    Returns the Waitingroom in which the thread is currently waiting.

    Returns 0 in case the thread does not waiting in any Waitingroom, that is, the thread is either running, in the ready list, already terminated or not yet registered at the scheduler.

    Returns
    Pointer to a Waitingroom in which the thread is waiting, or nullptr.
    void Thread::setWaitingroom ( Waitingroom *  w)
    inline

    Marks the thread as waiting for an event in Waitingroom w.

    Parameters
    wThe Waitingroom this thread is waiting in.

    The documentation for this class was generated from the following files:
    • thread/thread.h
    • thread/thread.cc
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