Aufgabe 7: Anwendung
Graphics
Collaboration diagram for Graphics:Enumerations | |
| enum | SpriteColorMode { RGB , GREYSCALE } |
| Color modes. More... | |
Detailed Description
Graphical VESA video modes.
Class Documentation
| struct Framebuffer::Pixel.__unnamed16__ |
template<unsigned char COLORDEPTH, unsigned char OFFSET_RED, unsigned char OFFSET_GREEN, unsigned char OFFSET_BLUE, unsigned char BITS_RED, unsigned char BITS_GREEN, unsigned char BITS_BLUE>
struct Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel.__unnamed16__
struct Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE >::Pixel.__unnamed16__
Bits per pixel.
| Class Members | ||
|---|---|---|
| unsigned | data: COLORDEPTH | RGB value. |
| struct GIMP |
GIMP image.
Image exported as C-source (without Glib types!) in GIMP, supports alpha blending (transparency).
| Class Members | ||
|---|---|---|
| unsigned int | width | |
| unsigned int | height | |
| unsigned int | bytes_per_pixel | |
| unsigned char | pixel_data[] | |
Enumeration Type Documentation
| enum SpriteColorMode |