Aufgabe 7: Anwendung
SpritePixel< RGB, true, BITS > Struct Template Reference
Colored pixel with transparency. More...
#include <graphics/primitives.h>
Public Member Functions | |
SpritePixel (unsigned red, unsigned green, unsigned blue, unsigned alpha) | |
Public Attributes | |
SpritePixelComponent< BITS > | red |
SpritePixelComponent< BITS > | green |
SpritePixelComponent< BITS > | blue |
SpritePixelComponent< BITS > | alpha |
Detailed Description
template<unsigned BITS>
struct SpritePixel< RGB, true, BITS >
struct SpritePixel< RGB, true, BITS >
Colored pixel with transparency.
- Template Parameters
-
BITS Size of mask
The documentation for this struct was generated from the following file:
- graphics/primitives.h