Aufgabe 4: Kontextwechsel
Mouse Class Reference
Handles mouse movements and clicks. More...
#include <device/mouse.h>
Inheritance diagram for Mouse:
Collaboration diagram for Mouse:
Public Member Functions | |
Mouse (unsigned max_x, unsigned max_y) | |
Constructor. More... | |
void | getPos (unsigned &x, unsigned &y) const |
Retrieve the current mouse position. More... | |
bool | isPressed (MouseButton btn) const |
Check if a given mouse button is pressed. More... | |
void | plugin () |
Initialization of the mouse. More... | |
bool | prologue () override |
Prologue of mouse interrupts. More... | |
void | epilogue () override |
Epilogue of mouse interrupts. More... | |
Public Member Functions inherited from Gate | |
Gate () | |
Constructor. | |
virtual | ~Gate () |
Destructor. More... | |
virtual bool | prologue ()=0 |
Device-specific interrupt handling routine that is executed immediately after the interrupt occurs (asynchronously). More... | |
virtual void | epilogue () |
Possibly delayed, synchronously executed Device-specific interrupt handling routine. More... | |
Public Attributes | |
const unsigned | MAX_X |
Maximum X position of the mouse. | |
const unsigned | MAX_Y |
Maximum Y position of the mouse. | |
Detailed Description
Handles mouse movements and clicks.
This class ensures correct initialization of the mouse and, above all, its interrupt handling.
Constructor & Destructor Documentation
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inlineexplicit |
Constructor.
Defines a virtual window for the mouse.
- Parameters
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max_x Maximum X position (excluding) for the mouse max_y Maximum Y position (excluding) for the mouse
Member Function Documentation
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inline |
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inline |
Check if a given mouse button is pressed.
- Parameters
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btn Button to check for press
- Returns
true
if button is currently pressed
void Mouse::plugin | ( | ) |
Initialization of the mouse.
Initialization of the mouse and activation of the specific interrupt handling: The object will register itself at the Plugbox and configure the IOAPIC to receive the corresponding interrupts.
- Note
- The mouse interrupts should be configured as level triggered.
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overridevirtual |
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overridevirtual |
Epilogue of mouse interrupts.
The current position of the cursor is drawn on the screen using TextMode::showMouse(). Press and release events of the buttons are printed to the debug output.
Reimplemented from Gate.
The documentation for this class was generated from the following files:
- device/mouse.h
- device/mouse.cc